What is Farming Simulator 25 / 22 mods use for
Farming Simulator 25 / 22 game supports mods for PC, Xbox, or PS5. FS25 / FS22 Mod is an extension file for the Farming Simulator game. Everyone can create Farming Simulator 25 mod file and share it with our community. So, why do you need Farming Simulator 25 / 22 mods? for example, you have bored with the basic game version or want to try new vehicles such as tractors or combines which the game doesn't have. So Farming Simulator 25 / 22 developers decided to support mods that let players create their own FS25 / F522 maps, Trucks, Vehicles, and any item in game. So you can download Farming Simulator 25 / 22 Mods to upgrade the game and create your own game version. Here you will find the Best FS25 mods and Top FS22 mods for PC, Mac, Xbox, or PS5. Don't wait and choose LS25 / LS22 mods category, download any mod for Farming Simulator 2025 you want and install the mod in FS 25. And the most important - Farming Simulator 25 mods is totally free and available to download all of them. Our Farming Simulator 25 Community goal is to create one of the biggest FS25 / FS22 mods databases
Its a really nice pack. That being said, some, if not all of them, have broken store icon and the log is throwing the “please build .mip” warnings all over the place.
Also, while being there, you have added more than 64 colors for each of the tractor, the point being is that THE LOG is throwing warning for this reason for all the tractors i have bought since i’ve installed this mod. All the tractors looks functioning.
Kepp up the good work
love the vehicles batterylife is a bit short but not really a dealbreaker (so far used the Fendt 1000 V 1000 and the Krone mower and I need to recharge after every use while charging while sleeping is a no-go (basegame thing))
when I started using the Fendt 1000 for fertilising with the PF DLC installed it turned out that it didn’t raise the nitrogen in the soil at all
It is likely something that changed with the new DLC that caused the fertiliser not being registered
as I like the electric versions of the vehicles I’m hoping that it can be fixed for the DLC (and also hoping for the Isaria attachment in the shop)
my limited testing was as follows
map & fields : Erlengrat fields 5&8
machines used: -the Fendt 1000 V 1000 (from this mod)
-Massey Ferguson MF 5S.145 (basegame)
-New Holland T7.315 HD (basegame)
-Amazone ZA-TS 3200 (both with and without automatic applicationrate)
-Isaria Pro Active (and when I noticed I also tried without for the Fendt)
method: when noticing no change on the map I ran 8 strips with each tractor with the following setups
-sensor & automatic fertiliser rate
-sensor & fixed fertiliser rate
-no sensor & automatic fertiliser rate
-no sensor & fixed fertiliser rate
the 4 above with an AI helper
(I am aware that it is a pityfully small samplesize, but it was what I had time for)