Krajeńskie Pola RowCropReady v1.2 FS22

FS22 Maps

Krajeńskie Pola RowCropReady v1.2 FS22


Krajeńskie Pola RowCropReady

Can’t decide whether you want to play on small or large machines? Standard maps too small for you? Or maybe you are looking for a development map where you can bone Bizon and end up with 3 Lexions?

If yes, you’ve come to the right place.
I present to you my map Krajeńskie Pola 4x. The map was created based on the real terrain of 3 towns located in the Kuyavian-Pomeranian Voivodeship.

The map has:
– RowCropReady for Corn/Sunflower/Beet and additionally as a strip crop Rapeseed/Soybean
– 176 Fields
– 25 Meadows
– 1 Large forest divided into several smaller lands
– Fields from 0.18Ha to 52.37Ha
– 5 Small / Medium / Large
– SKR database
– Varied terrain
– MultiTerrain
– Stubble compaction
– 3 Purchases
– Almost the entire standard production chain
– Passive Income
– Increased economy for e.g. collecting stones
– Collectibles
– Possibility to play football on the pitches or Orlik
– Custom road traffic with pedestrians
– Local license plates for player and AI
– Automatic night lighting / Manual on one of the farms
– Custom textures
– Custom lighting
– Custom sound
– A few interesting facts
– Objects that appear depending on the season
– Perfect for MP

Have a nice game!

(ATTENTION!)
The first launch may take much longer!
RowCropReady changes several things on the map, which may result in FPS drops on weaker computers.
For proper operation, you need a special seeder that will be adapted to RCR (the map has several pre-loaded ones)!

Changelog 1.2.0.0 – FINAL VERSION New save required!

– Some file names have been adjusted
– Adjusted the speed of NPC vehicles to avoid columns forming on the roads
– PDA adjusted
– Added prop collisions on farms
– Machine sales point added
– Added more custom vehicles for road traffic
– Added parked cars by NPC
– Added lighting in the store
– Added the ability to sell props on the SKR Database
– New land added
– One farm added
– Fixed the pole at field 81
– Fixed plane disappearing
– Fixed sorghum stubble
– Fixed sawdust collection
– Fixed several yards
– Fixed some lands
– Fixed terrain bumps
– Fixed grass getting into roads
– Fixed an issue where some trees could not be cut down
– Fixed one static meadow
– Several trees were removed
– Dog barking sounds removed
– Removed stubble compaction as default
– Default lighting set
– Default crop textures have been set so that everyone can use their own
– Default Clip distance set for trees
– Increased LOD distance for some objects
– Wościbórz estate was slightly rebuilt
– Collectibles have been rebuilt
– The area along some roads has been leveled
– The default economy and the first field have been changed
– Some minor optimization changes

Credits:
CUKS0N







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