Live Farmer v1.2.0.0 FS25

FS25 Other

Live Farmer v1.2.0.0 FS25


V1.2.0.0
– Added “Fixed” movement profile selection to the settings. (If you select this profile, vigor will not affect your movement speed, it is always fixed)
– Various edits to scripts in some places.
– The conflict with the FS25_Financing mod seems to have been fixed. Now the Gui of our triggers in the liveFarmer mod are opening.
– Rebalance of food prices in Larka and Shashlychka has been carried out. (prices have become lower)
– Added an empty trigger (without visual) with the entire available range of food for purchase.
– Rebalance the Prices of Placed Items. (to a lesser extent)
– An attempt to fix Multiplayer problems.
– After loading a save, satiety and vigor are no longer taken away.

A full-fledged farmer’s life system – adds new parameters to the game:
Satiety and Vigor.
Now the player needs to eat and rest to stay in shape.
The mod turns ordinary farming into a real farm survival simulator, but without going overboard – everything is balanced and convenient for everyday play.

KEY FEATURES
Satiety.
Gradually decreases every game hour. (there is a choice in the settings)

Complete exhaustion causes:
– Sounds of rumbling in the stomach;
– Blurred effects and screen dimming;
– Slowing down movement;
– Random “hunger attacks” with vignette and sounds.

Vigor (Vigor)
It is taken away over time. (there is a choice in the settings)
Restores during sleep (10–15% for each hour of sleep).

When your energy level is low:
– It becomes more difficult to walk and operate equipment;
– The screen darkens, the effect of fatigue appears;
– The player can “fall asleep while walking.”

There is a category for Meal Stations in the construction menu.
The mod has an inventory and a backpack for items!
Various buildings for buying and preparing food.

There are already a variety of food items such as:
– Burger
– Shish kebab
– Coffee
– Tea
– Soup
– Energetic
– Beer
– Vodka
– Pies
– And others

In general, you need to feel it!

IMPORTANT!
There may be problems with Multiplayer, but I’m trying to fix them. And if you are ready to help with this. Please report any problems you notice!

Credits:
BMProd







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