Geistal V1.1.0.0 FS25

FS25 Maps

Geistal V1.1.0.0 FS25


Welcome to the Bavarian Geistal map.
The map was inspired by the Bavarian and Austrian landscape. It features challenging climbs and road networks and offers plenty of panoramic views.

Mods that cause problems:
– Straw Harvest Addon
– Additional Orders
– Mods with many products

Map Details:
– 250 purchasable areas
– Over 45 forest areas
– 108 fields and 32 meadows, 157 hectares, most fields are 1-2 ha in size
– 64 pretzels built for collection
– Over 20 sales points and several wood pellet delivery points (households)
– 17 production points, including two BGAs
– 10 small and large farms, two of which have hay dryers
– Buildings and some interiors can be sold
– A construction yard and a fire station are built
– The road network can be purchased and cleared in winter
– Some public gates can be used
– Adapted animal feeding systems
– Some purchasable buildings
– Some buildings on the map can be placed by the user
– Water can be taken from any river/pond/lake
– No tornado appears during active disasters
– A train is included and travels across the entire map.
– No AI splines are yet included

Additional crops and revised crops:
– Spring wheat (Wheat)
– Spring barley (Barley)
– Winter wheat
– Winter barley
– Triticale
– Spelt
– Rye
– Green rye
– Vetch rye
– Grain corn (Maize)
– Silagemaize
– Alfalfa
– Clover
– Fieldgrass
– Revised meadows
– Mustard
– Catchcrop Mixture
– Flowering cover crop
–> Separate drive-through silos for clover and alfalfa are available in the building menu.

Additional products:
– Solids
– Apples
– Clean potatoes
– Wood pellets
More to come

For more information on all of this, check the town hall.
No new save games are required for future content. Feel free to post bugs and suggestions under my trailer.
Have fun and success in Geistal

V1.1.0.0
– Console Release
– BGA 1.5MW quantities fixed and collisions resolved
– Minor bugs fixed
– Hay dryers can now also accept dried hay
– Clover and Alfalfa have been harvested and are now growing back
– Textures improved
– Lods of some trees adjusted
– Ramp at Schamirda Farm fixed
– Straw decoration improved
– Triticale, rye, winterwheat and winterbarley are built into the grain mills
– Sound adjustments
– Animal dealer salepoints fixed
– Background edited
– Fixed grain silo fill trigger at Schamirdahof

Credits:
Lucas G







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