Altkirch im Elsass v1.0.0.5 FS25

FS25 Maps

Altkirch im Elsass v1.0.0.5 FS25


Altkirch has now made it into Farming Simulator 25.

V1.0.0.5
– Fixed rye => could not be harvested
– Increased stone height on fields
– Adjusted the ground level at the sawmill
– Added a shelter at the cattle farm
– Adjusted the ground level at the cattle farm and the access road to the cigar factory
– Installed a shelving system at the main farm (CroGer) and the cattle farm
– Installed a display at the fish farm
– Installed new gates at the oil mill
– Fixed dairy => sugar could not be unloaded

Fixed snow in the shelter at the main farm sheepfold
Changed the sign at the coal turnaround point from “Composting and Potato Washing Plant” to “Multifunctional Production”
A big thank you to everyone who supported me.
The map includes a number of productions (approx. 51) and many fields.

A big thank you to everyone who supported me.
The map includes a number of production facilities (approx. 51) and many fields.

What’s included:
– Precision Farming
Support is only available with an attached log file.

V1.0.0.4
Fixed displays at the sawmill. Added displays at the mineral feed production facility on the CroGer farm. Fixed the error “data/objects/pallets/fillablePallet/fillablePallet.xml”. Added a Hungarian translation (thanks to @vargazsolthetvenöt). Adjusted sawmills so that wood chips can be collected with a trailer again. Adjusted the price of goat’s milk. Fixed the window panes at the workshop/trader. Fixed minor bugs.

V1.0.0.3
– Moddesc version adjusted
– Traffic lights adjusted for AD (AD setting: Collision detection 1.50)
– Speed ​​cameras removed
– English translation adjusted
– Spinning mill bale net and binding twine fixed
– Minor bugs fixed
– Train wagon could not load coal => fixed
– Train coal mine => power plant fixed
– Sheep pen at sheep farm => gates had no collision => fixed
– Custom seeders with their own shop category (seeding technology) created for onions
– Bergmann transfer wagon, including color selection and additional lighting, for stones, manure, compost, peat, and root crops integrated into the map
– Hawe transfer wagon expanded to include root crops
– Header rack at the main farm rebuilt (Blender)
– Problem with the Highlands Fishing Expansion DLC where textures were not loading for coal (replace COAL with KOHLE!!!)
– Chickens could not accept triticale => fixed
– Sugar production => Pallet trigger enlarged
– Butcher shop expanded by one production line => Chickens/Ducks to poultry meat
– Animal trailers integrated into the map => can now transport chickens and ducks
– BGA capacities slightly increased
– Commercial kitchen expanded by 4 production lines
– Sheep barn CroGer farm straw tarp fixed
– Ground adjustments to the roads at the sheep farm
– Fillet storage at the butcher shop expanded
– Wind energy, solar energy, and BGA energy production reduced
– Spinach added to silos: freight yard (transfer silo), pig farm, sheep farm, sheep pasture, cattle farm, chicken farm, horse farm
– Sawmills rebuilt. Wood chips can now only be removed with a shovel (front loader, wheel loader, etc.)

A big thank you to everyone who supported me.
The map includes a number of productions (approx. 51) and many fields.

What was implemented:
– Precision Farming
Support is only available with attached Log file

Required mods: Production Storage Control

Credits:
Martin/Cro







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