CCM Production Pack V1.0.1.0 FS25

FS25 Buildings

CCM Production Pack V1.0.1.0 FS25


IMPORTANT NOTES:
– This mod pack adds 4 new tippable heaps (heightTypes) to the ground. Please be aware of the heightType limit on your map if there are already many new fillTypes installed!
– DIRECT FEEDING: CCM / GRIST can only be fed directly if it is registered in the map’s animalFood.xml. For use in forage mixers, CCM / GRIST must be explicitly included in the MAP’S recipes – a standard mod cannot add these entries globally!
– BALE ERROR: Due to a Giants error regarding the loading order of bale and filltype definitions from mods, baling CCM is only possible on maps that already have these bales integrated natively into the map!

Take your animal feeding to the next level!
This pack expands your feeding options with the production of high-quality grist and CCM (Corn Cob Mix).
The extra effort of milling and fermenting is highly rewarded:
By cracking the grain (up to 25% yield bonus) and the subsequent processing in the mixing factory,
you achieve a significantly higher feed output compared to using raw crops.
It pays off!

How to process your crops:
You have two options for milling, depending on the size of your farm:

1. The Mobile Hammer Mill:
Designed for large-scale operations.
It provides a seamless continuous process driven by a powerful tractor (280 hp) or PTO generator.
Once the unloading pipe is unfolded, the material is milled on-the-fly and can be unloaded to the ground, a silo, or a trailer.

IMPORTANT: The use of mill additive is mandatory for this mobile process!
Without the additive, the raw material is output un-milled.

2. The Stationary Grist Mill:
A compact, placeable, and cost-effective alternative for smaller farms.
Simply fill the bunker and let the facility do the work.
Finished grist automatically spawns on pallets or can be unloaded as bulk material via the pipe.
No additive or tractor power required.

Raw CCM from either mill must then be fermented in one of the included bunker silos or wrapped into bales (if the map supports it!) using the included Goeweil baler (with mounted Additive Tank!) or vanilla roundbale balers to obtain usable CCM.

In the placeable mixing factory,
the produced goods can then be mixed with forage or root crops
to create highly efficient pig food and Total Mixed Ration (TMR) for cows.

V1.0.1.0
– added small stationary Mill (production)
– fixed missing connectors when Lizard Hammer Mill is detached
– fixed weird looking fillVolume on the Hammer Mill
– fixed fillPlanes diffuse texture with too high alpha and not showing on belts/particles
– adjusted soundScale for hammer mill operation (was way too loud)
– changed/adjusted input triggers for foodmix factories, hopefully working seamlessly on consoles now
– fixed additive error on the Goeweil Vario 150 Ext
– added CCM to non-additive attachment GOEWEIL variant (CCMRAW still needs the additive tank version!)
– changed sound templates for fill types
– added Portuguese ingame translation (provided by Inoque)

Credits:
Kastor [D-S-Agrarservice]







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