Workplace Triggers V1.1.2.0 FS25

FS25 Other

Workplace Triggers V1.1.2.0 FS25


Turn any location on any map into a legitimate workplace. Open the Workplace Manager, add a trigger, give it a name and a wage, place it anywhere on the map — then walk in and clock in. Perfect for roleplayers who want their farmer to have a side job, or anyone looking to supplement farm income with off-farm work.

FEATURES
Placeable trigger zones — invisible zones you drop anywhere, indoors or outdoors
Three pay schedules per trigger: Hourly, Flat Rate per shift, or Daily rate
Shift tracking HUD — live workplace name, time elapsed, and current earnings; drag and resize it anywhere on screen
Workplace Manager (F4) — view, edit, and delete all your triggers from one screen
Shift history log — last 50 completed shifts saved with name, duration, payout, and in-game day
Persistent saves — all triggers, names, wages, and schedules survive reloads; each savegame has its own set
Multiplayer — each player tracks their own shifts; earnings go to the shared farm account
Optional FS25_NPCFavor integration — completing shifts builds NPC relationships
Optional FS25_WorkerCosts integration — off-farm income tracked alongside AI worker wages

HOW TO USE
1. Press F4 to open the Workplace Manager and click Add
2. Name the workplace, set a wage, choose a pay schedule, then confirm
3. Place the trigger at any location on the map
4. Walk into the zone and press E to start your shift
5. Press E again to end your shift and collect your wages

CONTROLS
E – Start / end shift (when inside a trigger zone)
F4 – Open / close Workplace Manager <- can be rebind
Left Shift – Toggle HUD edit mode (drag and resize the panel)

SETTINGS
Found under ESC > Settings > General Settings > Workplace Triggers:
Show Shift HUD
HUD Scale
Show Notifications
Wage Multiplier (global modifier on top of per-trigger wages)
End Shift on Leave (auto-end shift when leaving the zone)
Show Earnings in HUD
Debug Mode

Languages: EN / DE / FR / IT / NL / PL
Multiplayer: Yes

V1.1.2.0
What’s fixed
Ending a shift no longer pays the earned money twice

What’s new
Workplace HUD show/hide toggle is now available from the suite Control Center (with Settings Hub installed)
The workplace interact action now has a default E key binding

No save migration needed. Drop-in replacement for v1.1.1.2.

Credits:
tisonK







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