Dealer Stock (New & Used) V1.0.0.0 FS25

FS25 Other

Dealer Stock (New & Used) V1.0.0.0 FS25


Gone are the days of the magical dealership that delivers 50 identical tractors at the click of a button. With this mod, your dealership has actual inventory—limited in quantity and restocked monthly in-game. It also manages a used equipment lot that you can visit on foot to inspect machines before buying them.

New equipment: limited stock
Each month, only a selection of models is available—roughly 35% per store category—with at least one model per category included.
Each model in stock has a limited quantity, ranging from 1 to 3 units. Machines costing over €250,000 have half the available quantity, with a minimum of 1.
Stock levels are visible in the store:
in the list, each item displays “In stock (x2)” or “Out of stock”;
the purchase button indicates “Buy (2 in stock).”
A model that is sold out or not currently in stock displays “Out of stock”: it cannot be purchased or leased until the following month.
With every delivery, the stock decreases, and a notification indicates how many units remain or if the last one was just sold.
Failed purchases incur no cost. If delivery fails due to a lack of space or funds, the stock remains intact.
Supported categories: tractors and vehicles, harvesters, trailers, loaders, tillage, seeding, haymaking, baling, forestry, sugar beet and potato equipment, vegetables, special crops, vineyards and olives, and precision farming.
Unsupported categories (always freely available): objects, pallets, bales, animals, hand tools, weights and miscellaneous accessories, and buildings.

Vehicles added by other mods are handled automatically, just like base-game vehicles. Used equipment: the dealership lot
Every month, eight used machines are physically parked on the dealership lot: tractors, implements, trailers, etc.
Each used item has a unique history:
an age ranging from 1 to 15 years;
operating hours consistent with the machine’s age and type;
mechanical wear, visible in the vehicle’s condition;
paint scratches and dirt, visible on the 3D model.
The older the machine, the more wear it shows.
The price is realistic: it is calculated using the game’s resale formula—based on age, hours, and condition—plus a 20% dealer margin. The final price falls between 10% and 85% of the new price.
To make a purchase, walk up to a machine; its name and price will appear. A detailed info sheet displays the age, hours, mechanical condition, paint condition, and price. Once you confirm, the amount is deducted, and the machine is yours.
Unsold used machines are locked: you cannot board them, attach them to other equipment, or cycle to them using the Tab key until they have been purchased.
At the start of each new month, unsold items leave the lot and are replaced by a new batch.
Placing the used equipment lot
Walk to your chosen location, stand at the front-left corner, face the area where the lot will be, and press Alt + L. The machines will align to your right in 40-meter rows.
Until a lot is defined, used machines will appear in the shop’s delivery zone. Be sure to set up your lot early on to avoid interfering with new equipment deliveries. Controls (on foot)
Key Action
Alt + L Set the used vehicle lot location (multiplayer administrator only)
Alt + K Show monthly stock summary and list of used vehicles with prices
Game action key Near a used vehicle: open purchase details

The Alt + L and Alt + K key bindings can be changed in the game’s control settings.

Multiplayer
The server handles everything: monthly generation, stock, purchases, and saving. Players receive the stock automatically, including those who join mid-game.
Stock is shared by everyone: if a player buys the last unit, none remain for anyone else.
Each used vehicle purchase is charged to the buying player’s farm. If two players target the same machine, the first one to buy it wins.
Only the administrator can move the used vehicle lot.
Saving

Everything is saved with the game session: new stock and remaining quantities, used vehicles currently on the lot (including their condition), and the lot location.

Settings
Upon first launch, the mod creates the file `Documents/My Games/FarmingSimulator2025/modSettings/FS25_DealerStock.xml`. In multiplayer, the server’s file is the one that counts.

Credits:
Firmin







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