Unlimited Rice Fields v1.0.0.0 FS25





Unlimited Rice Fields v1.0.0.0 FS25
Tired of hitting Farming Simulator 25’s rice-field size limits when building large custom paddies?
Unlimited Rice Fields removes the vanilla restrictions that normally prevent rice fields from being extended beyond a certain size or distance. This allows you to create much larger rice paddies for large farms, custom field layouts, and especially 4x or other large-scale maps.
The mod keeps FS25’s normal rice-field construction system intact while removing the restrictions that trigger messages such as “Maximum field size reached” and “Too far from corner.”
Features
Removes the vanilla maximum rice-field size restriction
Removes the “Too far from corner” distance limitation
Allows significantly larger custom rice paddies
Supports custom-shaped rice fields
Keeps normal rice-field construction and placement behavior
Preserves the standard rice-field water and field systems
Great for large farms and 4x maps
Lightweight script mod with no additional equipment required
How to Use
Install the mod and enable it when loading your save.
Create a rice field normally through the Farming Simulator 25 construction menu. You can then continue extending the field beyond the limits normally imposed by the base game.
No additional controls or configuration are required.
Important
This mod allows rice fields to be created far larger than GIANTS originally intended.
Extremely large or complicated rice fields may have an increased impact on game performance depending on the map, field size, and your system.
Avoid overlapping or self-crossing field boundaries when creating custom rice paddies, as the normal FS25 field validation system is still used.
Compatibility
Designed for Farming Simulator 25.
Compatibility with other mods that directly modify the rice-field construction system cannot be guaranteed.
Multiplayer
The mod should be enabled by all players when used in multiplayer.
AI Assistance
AI tools were used to assist with the creation of the mod’s cover artwork and during development for troubleshooting, testing guidance, and bug fixing.
Final in-game testing and verification of the mod’s functionality were performed manually.
KashAshGaming
