Camera System v1.0.0.1 FS22
Camera System v1.0.0.1 FS22
This modification gives the possibility of adding cameras, e.g. a discharge pipe camera or a rear view camera. You can easily switch between added cameras which are displayed as HUD.
As standard, some of the originally available vehicles and implements were equipped with camera configurations.
Changelog (1.0.0.1):
Added more default in-game vehicles and implements support
Added compatibility with implements
Improved code
Change camera system mode (off/on) – “z” key (default)
Next/previous camera – “left shift + k/m” keys (default)
For more information, vehicle integration instructions, help or a bug report, please visit GitHub.
ATTENTION!
To activate the camera system, the vehicle must have their configuration added,
The image quality of the cameras is the highest I could set, so please bear with me. (The quality of the camera also depends on your graphics settings, it is also possible to manually improve it, details are also on GitHub)
VertexFloat