Cornbelt 16X v1.0 FS22

Cornbelt 16X v1.0 FS22


v1.0.0
Converted most elements for use in FS22.
Added Sugar Mill, Oil Plant, GSI’s Corn Dryer, Potato Factory, spinnery and tailor shop
Added new filltypes and products
All buildings/silos and deco in Farm areas are sellable.
2 Working Train Systems (beware due to map size waiting times are longer when renting although I have increased the speed of the train)
I must add that I am not a experienced map creator and there may be some issues which I haven’t found given I am a one man show. I will do my best to fix them if they’re found and I do plan on further developing it.

Credits:
Original map by Kastor/ANDYsMODDING - adapted by geeman72


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4 Responses

  1. Ark says:

    cool looking map and the performance seems alright, but be aware that Peas do not work. They don’t advance growth stages and there are no valid sell points for them, and they don’t list a sell location in the “Sell Everything” mod so there probably is something wrong in the config for peas.

  2. FarmerTobi says:

    Thanks for the Map, I really like it! The triggers for the Sellpoints “Mall” don’t work. I haven’t quite figured out yet why

    • Jason says:

      The ethanol plant unload station doesn’t work. Malls don’t except bales or set off triggers for other products, plus they are all named the same. So don’t know which is which. Train system doesn’t work either. You rent a train that never shows up. There’s a couple fields, 49 being one of them, that when cutting hay, you see voids where product won’t lay. Like it’s an old road system from previous version. Random rail crossing where there is no railway. One or two rail crossing not high enough for track. Vehicles get hung up on track. One specifically over by field 7. Love this map. But definitely needs some updating. Palm trees also don’t grow where it snows. Lol

    • nicos says:

      Hi, les “UnloadTrigger” sont mal scripté. Je test une correction. A suivre

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