Farm Pack 2 v1.0.12 FS22

FS22 Objects

Farm Pack 2 v1.0.12 FS22


The pack contains 5 stalls, a hay dryer, a farm petrol station, a farm silo, a seed store / lime store / mineral fertilizer store / liquid fertilizer store/herbicide store. More stables/silos will be added soon

Version 1.0.12
– BGA v1 (added AgriKomp)
– Cowshed v7 / v9 increased capacity of feeding robot (excess food is stored)
– Kuhstall v7 / v9 Feed bunker capacity increased
– Kuhstall v9 GülleIcon moved
– Added seed storage
– Added lime storage
– Added mineral fertilizer storage
– Added liquid fertilizer storage
– Added herbicide storage

You can block all buildings on your map! You don’t have to ask me for a release for that :winking_face:
Important! -> After placing the stables: save and restart LS (otherwise there will be problems with the placeable heaps of manure…)

This farm pack contains:
– two cowsheds with a built-in feeding robot
– a cowshed without a feeding robot
– a cowshed with pasture
– a pigsty without a feeding robot
– a hay drying
– a farm petrol station
– a farm silo
– a seed store / lime store / mineral fertilizer store / liquid fertilizer store / herbicide store

– The gates on the milk tanks in the cowsheds must be opened, otherwise, milk cannot be loaded
– the flaps for “unloading/loading” must be opened at the warehouses
– when drying the hay, the crane on the stairs must be activated, otherwise no hay can be loaded (only then can “filling” be activated in the trailer)

More stables and halls will be added soon.

Credits:
Lunchbox







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More FS22 Objects mods

1 Response

  1. Johannes says:

    Gates not working properly on the V9 large cow shed for 700 cows.
    Unless i do something wrong, but coming out of the milk carousel i can’t get the gates set up in such a way that the cows can return to the normal part of the shed.
    Also the alternating gates before the desinfection baths is not functional.
    Because of that i can not get milk production going as it should.

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