Ferme-Beyleron Multifrucht v2.1 FS22

FS22 Maps

Ferme-Beyleron Multifrucht v2.1 FS22


Ferme-Beyleron v2.0 / Multifruit / Vineyard / Olive farm etc

Version 2.1 Multifruit
Added biodiesel production. The recipe does not correspond to reality, as otherwise, the production of biodiesel would not pay off. The rapeseed or soy cake resulting from the production in reality was replaced by pig feed and mixed rations for the LS.
Added curd as a new production in the cheese factory.
The cheesecake was added as a new production at the Bakery and requires, among other things, the new Quark product.
Chocolate Cake has been added as a new production at the Bakery.
Chocolate Muesli has been added as a new production at the Muesli Factory.
Cheesecake, chocolate cake, and chocolate muesli can be sold at pizzerias, restaurants, fast food restaurant,s and shop – Le Jardin des Fermiers. The quark can also be sold at the bakery in addition to the sales stations mentioned above.
Vineyard and Olive Farm turned into Fields so they are ready for Precision Farming. The field numbers were intentionally not included – but attached to them so that you don’t have to rename numerous fields in the AD courses.
Increased production cycles of some productions.
PDA map updated.
Bugfix for misplaced streetlights in the courtyard and extended courtyard area.
Bugfix: GCHB Granary is available again as a selling point.

Exclusive and only on the Ferme-Beyleron – wine and soy milk production!
Changelog of Ferme-Beyleron v2.0 (The map has been extensively tested in SP and on the Dedi and the log is error-free – except GIANTS bugs). No need to start a new savegame – be sure to see the instructions included with the download.
Ready for LS22 from update 1.3.0.0!
ATTENTION: For Ferme-Beyleron 2.0 at least LS22 Update 1.3.0.0 must be installed, otherwise FB 2.0 will not run!

Update Notes:
Rye, spelled, millet, and triticale added as multifruit.
At the farm workshop, painting and selling can now be done.
At the grain mill, millet, rye, spelled and triticale flour have been added as new productions.
In seed production, rye, spelled and triticale seeds have been added as new productions.
In multi-folder production, rye, spelled, and triticale was added.
Rye, spelt, and triticale can be sold in addition to the above productions, at Marissonne and Shop – Le Jardin des Fermiers.
Millet can be sold in addition to the above production, at Marissonne and Shop – Le Jardin des Fermiers.

All new fears can be used with the existing equipment. Thus, no additional mod equipment needs to be installed or used.
Since the update 1.2 GIANTS has given us again a lot of new bugs, among other things that certain entries of the placeables.xml are not taken over correctly when creating a new game state. Since the GIANTS update 1.2, neither vines nor olive vines are created correctly. This bug of GIANTS was unfortunately not repaired with update 1.3. To counter this, if you start a new savegame, you simply have to overwrite it with the attached savegame.
+ To enjoy all the buildings and expansions of the main courtyard, you must play the Ferme-Beyleron in the “New Famer” career mode.
+ If you also want to enjoy all buildings and extensions of the main and side yard in multiplayer incl. Dedi, you have to create a new game in singleplayer before, save it immediately, finish it, and then use this game save for the MP/Dedi.
Attention and please note!
The comment function is disabled until further notice. Of course, you don’t have to do without the good service and excellent support, because it will still take place on Discord!
https://discord.gg/yvvK2RB2G2
Upload on other sites only with a link to the original download link!
Changes as well as re-uploads, whether in whole or in parts, are not allowed!

Ferme-Beyleron v1.9.1 / Multi-Silo / Vineyard / Olive Farm etc.
Exclusively and only on the Ferme-Beyleron – wine and soy milk production!
Changelog of Ferme-Beyleron v1.9.1 (The map has been extensively tested in SP and on the Dedi and the log is error-free – except GIANTS bugs). No need to start a new save game – be sure to see the instructions included with the download.
Ready for LS22 Update 1.3.0.0!
ATTENTION: For Ferme-Beyleron 1.9.1 you have to install the current LS22 Update 1.3.0.0, otherwise FB 1.9.1 will not run!
Sorry that the links do not work. I have contacted Modhoster in this regard several times, but unfortunately, no one responds.
Therefore there is now for the time being an alternative Highspeed link for the download!

Patch Notes:
Farm BGA now no longer takes content from the cowshed dung heap.
Additional tanks of the greenhouses are now correctly recognized in the attached savegame20.

Ferme-Beyleron v1.9 / Multi-Silo / Vineyard / Olive Farm etc.
Exclusively and only on the Ferme-Beyleron – wine and soy milk production!!!
Changelog of Ferme-Beyleron v1.9 (The map has been extensively tested in SP and on the Dedi and the log is error-free – except GIANTS bugs). No need to start a new savegame – be sure to see the instructions included with the download.

Ready for LS22 Update 1.3.0.0!
ATTENTION: For Ferme-Beyleron 1.9 you have to install the latest LS22 Update 1.3.0.0, otherwise FB 1.9 will not run!

Update Notes:
Farm BGA with 250 kW built at the extended farm.
Fermenter built at the extended farm.
Underground pallet storage expanded to accept bales.
Fertilizer production moved to an expanded farm.
SeedMaker moved to the expanded farm.
Farm BGA and also the main BGA now have animated flaring.
Animated bonfires have been added to various parts of the map.
PDA map updated.

Credits:
GIANTS / Pandahma / kevin98 (3D-Modell seedMaker) / Achimobil (Script Palettenlager).







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More FS22 Maps mods

5 Responses

  1. patrick says:

    probeme de maps du coté du raisin

  2. gamerbenjji says:

    just started on this and i will say this is better than base version so much to do and prices for crops are better thanks

  3. patrick says:

    coté raisin map tros haute problème de map on peut monter avec le tracteur coté du pont

  4. War Captain says:

    I really love that pallet storage building, could you publish it as a stand alone mod so that I could use it on other maps as well?

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