Map Oravska Polhora 4x v7.0 FS22
Map Oravska Polhora 4x v7.0 FS22
v.7
– change of textures: Rapeseed, Wheat, Oats
– removed invisible fence collision at pet store
– added some missing information about the place of purchase of goods and price status
v.6
– exchanged parsley for parsley
– reduction of the terrain at some hills more like reality
– widened the main road so that it does not catch wider machines
– added field boundary for AI workers this means increasing the field from free surfaces
– goat milk repair is produced in pallets only in certain enclosures (GOAT) and wool is not produced, only 1 type can be produced from 1 enclosure
– new types of trees – aspen, beech
– removed the last system of harvesters, now only one is enough, and it goes to all new vegetables
– improved textures of cabbage, carrots, beets
– changed eggs and their spawn in Maštali
I recommend playing a new game for those inexperienced with downloading savegames!
v.5
– added new types of plants – red cabbage, red potatoes, parsley, rye, millet, mustard, beans, peas, flax, rice, lentils, spelled wheat, trikitale, Sudanese grass
– a new type of bales from some legumes
– added new production buildings and included new types of plants and materials for production
– new animals – cats, rabbits
– addition to orchards – hops, white grapes, apple tree
– modified routes for worker (H)
I didn’t have much time to properly test it all, if you find any errors, report them to us, I will fix them and then release the next version.
v.4
– correction of the texture of the last growth floor of the poppy
– correction of missing package textures
– added a few meters of new roads, around the river, supermarket Nižny Koniec, the old one from the right, it is now possible to send a worker
– modified routes for worker (H)
– the mod package also includes a trailer with a photo – non-animated version *
v.3
– fixed tree errors from DLC
– added 2 growth floors for seqoia, now it grows up to 90 meters
v.2
– Fixed new mastali for animal spawn eggs fixed.
– Modification of the translation for the hop product chain.
– Adjustment of feed mixtures for all animals, it is no longer necessary to fill all types with feed and calculate 100% effectiveness of the feed.
v.1
The map of the Orava Peninsula includes built-in new trees that are also planted – spruce, fir, beech, Douglas-fir
+ DLC trees
– new animals – Ducks, Geese
– new enclosure for animals – Turkeys, Pheasants, Peacocks
– added Berkshire pigs, Mangalica
– added Deer, Roe deer
Added new types of plants
Beetroot, Fodder beet, Onion, Garlic, Carrot, Cabbage, – a special combine for each one + somewhere it is enough just to change the adapter
Poppy – joint combine for grain
Lavender – cotton harvester
The map shows a village from Orava, combining forestry and agriculture.
Credits:-
missing filltipes for nev cultures
brill looking map but same probs as above,, missing fill types in xml
looking forward to playing this map but unplayable at the moment, please update map with the missing fill types in xml. thanks
yes cant get any of the new animals to work can any one tell me how please
missing filltipes for nev cultures