Mission Balance v1.0 FS22

FS22 Scripts

Mission Balance v1.0 FS22


This script balances the prices for field orders
so that jobs that take more time also bring more money than fertilizer jobs

Credits:
derElky







What is Farming Simulator 25 / 22 mods use for

Farming Simulator 25 / 22 game supports mods for PC, Xbox, or PS5. FS25 / FS22 Mod is an extension file for the Farming Simulator game. Everyone can create Farming Simulator 25 mod file and share it with our community. So, why do you need Farming Simulator 25 / 22 mods? for example, you have bored with the basic game version or want to try new vehicles such as tractors or combines which the game doesn't have. So Farming Simulator 25 / 22 developers decided to support mods that let players create their own FS25 / F522 maps, Trucks, Vehicles, and any item in game. So you can download Farming Simulator 25 / 22 Mods to upgrade the game and create your own game version. Here you will find the Best FS25 mods and Top FS22 mods for PC, Mac, Xbox, or PS5. Don't wait and choose LS25 / LS22 mods category, download any mod for Farming Simulator 2025 you want and install the mod in FS 25. And the most important - Farming Simulator 25 mods is totally free and available to download all of them. Our Farming Simulator 25 Community goal is to create one of the biggest FS25 / FS22 mods databases


More FS22 Scripts mods

5 Responses

  1. xXxDarkGhostxXx says:

    Do you happen to have the base game reward values? I plan on using them to base what i set the values to. Thanks!

  2. Eliot says:

    Would also be interested in the base game values if possible

  3. gsousa says:

    I could be wrong, but it does not seem to work.

    I completed a fertilizer mission and only received the normal reward no reimbursement per ha was given.

  4. GamingJoy says:

    Interested how / when this mod works? if the mod is loaded (selected as active in the downloadable content menu before starting the game), does the mod only affect new missions as they come available, or should it also affect the rates of existing missions in the mission log?

    From all appearances, from first load – the “script” isn’t doing anything. The missions that take a ton of time (like Baling or Harvesting) are still at the same rates they were before the mod was added.

  5. orddacdpngzsrgwwfd says:

    i think this mod need a bit of overview, i’m assuming its broken sincce the 1.2 path

Leave a Reply

Do you need help or to say thanks for mod author? Just leave a comment bellow!