Production Info Hud v1.4.0.3 FS22

FS22 Other

Production Info Hud v1.4.0.3 FS22


Here is the LS22 version of the production info hud of mine known from LS 19.

1.4.0.3 – 0:00 should now always display as empty
1.4.0.1 – Fix for “attempt to index field ‘spec_husbandryFood’ (a nil value)”
1.4.0.2 – MOH now also displays full and near full if these are input and output products

Since the LS19 version was built on Global Company dialogues and methods, it had to be completely rebuilt.

The current version has the following possibilities:
Display of active productions and animal sheds with their remaining time per resource. Including the animal sheds for feed, water and straw. Revamp Mix is also displayed as such.
A production is only displayed if…
it has less than 2 months remaining runtime.
it has less than 50% fill level. (Except for Revamp Mix inputs, where this is ignored).
The production line is activated.
The display is sorted by remaining runtime, whichever runs empty or is empty first is at the top.
Productions that are full are still above. These are displayed from a fill level of 95% so that they can be run down before the production comes to a stop.
Full animal houses can be switched off in the options.
How many productions are displayed can be set in the options.
The font size is adjustable.
The position can be set to top centre, under F1 menu or under Vehicle Inspector Mod display.
Input Filltypes can be deactivated for display in the productions. Useful for Revamp Boosters that are not to be delivered.
Revamp boosters can also be completely deactivated in the settings.
The list is updated every 5 seconds.

Production overview:
This shows all fill types and how much of them is needed.
The overview can be switched to per year, month or hour.
The yearly view shows the estimated acreage needed for crops (without PF or bonuses).

Sales help:
If the sales price trigger mod is installed, it is displayed if the price is good and the products are available for sale.

The following applies here:
A sales price must be set in the sales price trigger and this must be exceeded.
The quantity selected in the options must be available in a silo or production (no animal sheds).
The display shows what can be fetched from where and sold to where.

Wishes and suggestions for improvement as well as error messages are always welcome.
These can best be made on my Discord in the channel of the respective mod.
Address can be found in the user of the same name in the Giants Forum.

Credits:
Script: Achimobil Idee / Konzept: Achimobil







What is Farming Simulator 25 / 22 mods use for

Farming Simulator 25 / 22 game supports mods for PC, Xbox, or PS5. FS25 / FS22 Mod is an extension file for the Farming Simulator game. Everyone can create Farming Simulator 25 mod file and share it with our community. So, why do you need Farming Simulator 25 / 22 mods? for example, you have bored with the basic game version or want to try new vehicles such as tractors or combines which the game doesn't have. So Farming Simulator 25 / 22 developers decided to support mods that let players create their own FS25 / F522 maps, Trucks, Vehicles, and any item in game. So you can download Farming Simulator 25 / 22 Mods to upgrade the game and create your own game version. Here you will find the Best FS25 mods and Top FS22 mods for PC, Mac, Xbox, or PS5. Don't wait and choose LS25 / LS22 mods category, download any mod for Farming Simulator 2025 you want and install the mod in FS 25. And the most important - Farming Simulator 25 mods is totally free and available to download all of them. Our Farming Simulator 25 Community goal is to create one of the biggest FS25 / FS22 mods databases


More FS22 Other mods

Leave a Reply

Do you need help or to say thanks for mod author? Just leave a comment bellow!