Realistic Loads V0.2.0.0 FS25


Realistic Loads V0.2.0.0 FS25
This script mod enhances the game by incentivizing the player to utilize the already in-game mechanics for trailered items. Loose goods and crops, like wheat or hay, will fall out of trailers when moving too quickly or tipped over unless covered. The current weather, speed, and mass of the goods can change the rate at which you lose your stuff. Be careful though, if the trailer tips over at too much of an angle or the weather gets too severe then the cover may break!
Warning
This mod is currently in an experimental state, bugs and problems may occur.
Status
Wind loss is working and applicable to all fill types, currently cars and rigid body trucks with tipper configurations are not working(CV, Tigre, etc.).
Tilt loss is not implemented at this time
Known Bugs
Fix particles emit for fillUnit > 1 per vehicle (they all share the last loaded shape node)
cars/trucks that have configurations with fillUnit don’t have loss or effects
changing systems stop emitting(may be related to #6)
when cleaning up particle effects when active and player/AI gets too far from the source causing them to not reappear when returning in view
crash with a large amount of active windloss and particles
user/worker needing to have active selection on trailer/implement when driving vehicle for windloss to occur
umbraprior
