Red Tape v1.0.1.3 FS25

FS25 Other

Red Tape v1.0.1.3 FS25


Changelog:
1.0.1.3:
– Don’t show grants button when the system is disabled.
– Remove log warning for tax statement payments.
– Remove some duplicate localised texts.

1.0.1.2:
– Reduced the bonus for net positive tree.
– Fixed issues with crop promotion not ending, and not correctly detecting certain crops were grown.
– Additional safety checks on creeks and water detection.

1.0.1.1:
– Add fenceless pasture definition for FS25_buildableFeedlotPack.
– For slurry violations, decrease the points loss but increase the fine.
– Added additional safety check when scanning for creeks to prevent error in certain map/equipment combinations.
– Fix some issues with taking tax payments.
– Exclude pdlc equipment from schemes as they cause loading issues.

1.0.1.0:
– Purchased farmlands are exempt from the next evaluation of the Crop Rotation policy.
– Update grant eligibility text to explain minimum grant amount.
– Added Italian translation, thanks to FirenzeIT.
– Added Spanish translation.

1.0.0.11:
– Add a grant system. Use the construction menu to apply for grants.
– Add safety check and mitigations for mod conflicts that can impact tax.
– Treat Alfalfa and Clover as grass when present.
– Fix 24 hour productivity exceptions when moving animals via a trailer. Exceptions were previously only working correctly when buying new animals.
– Fix description of the bale wrapping scheme to correctly indicate potential penalties.

1.0.0.10:
– Adds a new crop rotation view showing harvest history, to aid planning. Minor rework of the crop rotation policy.
– Adds the idea of tax losses rolling over to future years. Upon loading an existing save, it will count losses from the previous statement.
– Added filter to brand demo to avoid offering useless equipment. Currently this filters out frontloaders but will adjust based on feedback.
– Add CZ translation.
– Correctly pluralise months for each language

1.0.0.9:
– Fix an issue with tractor demos not ending correctly.
– Fix a multiplayer issue when selecting schemes.

1.0.0.8:
– A number of multiplayer fixes.
– Fix excess tax rate maths I added when moving tax rate to a setting.

1.0.0.7:
– Further fix to address multiplayer progression issues
– Added settings to disable systems and set tax rate

1.0.0.6:
– Add threshold to manure storage policy to only be in violation above 5k litres of stored manure.
– Fix an issue on multiplayer which prevents animals aging correctly.

1.0.0.5:
– Adds a workaround to address an issue in the Realistic Weather which causes an issue in this mod when spraying.

1.0.0.4:
– Safe guard added to prevent salt spreading scheme showing up multiple times at once.
– Rework of manure policy. The report will be incorrect initially, but in a way that it is more lenient until all the data is tracked.
– Rework of animal spacing policy. Age is now taken into account, e.g. a 2 month old cow requires less space than a 24 month old cow. Points will no longer be deducted during a month that produces a warning only.
– Clarify 14m buffer zone in spray violation policy description.

1.0.0.3:
– Fix a multiplayer only issue when spraying fertiliser
– Skip pigs and horses for the animal productivity policy.
– Brazilian translation added, thanks to MuhWalker.
– Russian translation added, thanks to Martin.

1.0.0.2:
– Fixed an issue where seeders that fertilised caused harmless errors in the log.

A mod that adds depth to the game by introducing Policies, Schemes and Tax.
Policies include animal welfare and environmental regulations that, if not followed, can result in fines or other penalties.
Schemes offer opportunities for additional income or benefits but may come with their own set of requirements.
Tax adds a layer of financial management, requiring players to budget for regular tax payments based on their farm’s income and activities.

Your performance in complying with Policies can impact the quality of rewards from Schemes and even offer tax benefits.
See the help menu in game for more information.

Credits:
Ozz







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