Suedharz Map v1.0 FS22
Suedharz Map v1.0 FS22
Many of you will already know the Sรผdharz Map from LS19, 17, 15. Now it’s finally time and you can get it for LS22 as well. I wish you a lot of fun playing my map! If you like it, feel free to pass that on ๐
I have again invested a lot of time to make the map LS22 ready, but at the same time to develop and improve it in many places.
The snow roofs were especially time-consuming, but other objects are now snowed in as well. In addition, the AI car network was improved, the cars can now drive to all villages and decide for themselves where to go and keep to the speed limits. ๐ Also you can now see pedestrians walking around in the villages.
For everything else see below.
A flyover video of mine is attached. However, my computer does not do so well with, game + recording + faster movement makes the video but a little jerky. Playing itself I do with 60 FPS.
Therefore I would be very happy to see again beautiful map introduction videos from you.
Thanks a lot already for this! ๐
Content:
4-fold map
Map is based on real landscape in southern Harz (not fantasy map)
20000 felled trees
92 fields (total 255 purchasable areas)
6 villages
Pedestrians in villages
Autodrive courses already integrated
AI cars are now free to decide where to go, to all locations and abide by speed rules
Snow roofs
More ground angles
Collectibles old coins (some difficult to find)
Moving fish/ducks/airplanes/migratory birds/…
Church tower ringing always on the hour (number of strokes to match the time)
Additional sounds
Bale storage northeast of Herrmannsacker
Seed and fertilizer can still be replenished from the upper yard
Sawmill produces long wood boards needed for pallet production
Bakery can also produce buns
Productions values rebalanced
Crop quantities and prices adjusted
There are 2 points of sale
Productions: Greenhouses, dairy, grape processing, sawmill 2x, pallet production, mill, bakery, BGA
and much much more…
Note:
There is no sugar factory -> sugar palette added, can be bought in the shop
At startup, you can press “no” when asked for autodrive courses, since courses have already been added.
Map created by: sheldon newly used objects in LS22: Ball Storage: Kassa Farms Modern Decorative House: GoldFox Modern Polish House: Pawelk20 Modern Farm Pack v1.0: LeoLeo woda_100x100m: PREZES929 Lamps: TracMax still from version LS19: Horse Hall: Tready seven_bar_gate_four_meter: Dorset Underground silo: RB Modding Clamp silos: Desperados93 Barn placeable: ***ADOLF*** Hedges: Lancyboi and ShyWizard Small shelter: Steffen30muc Forest barrier banner: MR_Unterfranken Combined heat and power plant: stefan1997 Wire fence: RWModding Pig Shelter: Foo Farmer Wooden fence: Azorees Pgr_Ruin LS2017: Arii Wooden fence: entalein still from version LS17: House by DBL: DBL Ackerschacht: XaaD Power Distribution Box: BlackSheep(RC-Devil new Houses: gold fox GALVANISED WATER TROUGH: The Mod Co. (Chocolatecake2001) Barrier set: Desperados93 Tree supports and sweeping protection: Crouwler Flying eagle: BulldozerXL Sawmill: kevink98 Dairy: LS Player94 Svapa Agro production (pallet factory): Zews Fruit trees/warehouse (revised by me): Rosenthaler_ROS Tower silo (Petersdorf): t0xic0m Pummelboer
I really cant understand you people posting pictures at 800x400px. What can you possibly understand from them?
Also, why is that hard to put a picture of the whole map so we can see the layout. How many fields, mags, etc.
Hard huh?