SWEDISH LANDSCAPE 2022 v1.0 FS22

SWEDISH LANDSCAPE 2022 v1.0 FS22


After several months of playing, our small two man modding team set about fixing the map.
We love the map. For us it is the best available map in FS22.
We have been trying for months to contact the original author NoobFragz to get the expressed right to fix the mod.
Unfortunately zero feedback.
Therefore we have taken the fate into our own hands. We still hope that NoobFragz will contact us
Also we have left the map version at 1.0.0, this is necessary to be able to play the map in the running server operation.
If you change the version number, the existing game state on Dedi servers will not work anymore.
So ideally you can just update your existing map. Please make a backup before!!!!!
The following fixes were made.
Field 41 42 had the wrong name which made it impossible to sell field 41. This has been fixed.
The snow did not work – this has been fixed.
The roads now get a slight frosty look in the winter at strong minus temperatures.
Unfortunately it is not possible to add the shaders with the even more detailed frost edges to the road from LS22 – maybe this will be possible in the future.
The yard plot holes in the map have been fixed. So the yard is not part of the background map
The right yard in the forest is unfortunately still in the background and cannot be solved at the moment.
All land prices have been adjusted to reality and real prices per hectare. 1 hectare costs 40 thousand euros.
Fix: The missing 3d model of the store and the missing textures were fixed.
Fix: The mobile store and the store now offers the possibility of repainting and selling vehicles.
Many missing file paths were fixed.
The map is now also Autodrive Ready but still without courses -> you have to drive them in yourself.
The map is courseplay ready (also in multiplayer branch on Dedi servers without problems).
Map BGAs made runnable.
The BGA’s can now additionally process sugar beets and potatoes and methane can be kept or sold.
Ls22 GrowthTimes+ 1.0.0 mod from Gniltag has been integrated on the mod.
Please have a look at the growthtimes screenshot and a
Ls22 WachstumsZeiten+.
Traffic system works with one large existing route. Several more will follow.
We hope that everything stays well and everyone is happy about the fixes.
best regards
PS. next week will come another update. with the same version number to be able to continue to update your cards without the game state is broken.

Credits:
Gniltag, Julian, NoobFragz


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8 Responses

  1. JJ says:

    really like this map. don’t understand where all the triggers are for huge cow sheds are though?

  2. ubbe says:

    Nice! cowsheds still dont work tho 🙁

  3. cocas says:

    we’re 6 farming friends playing this map for 2 months, even with bugs, in dedi server. Such a nice map. Keep the updates, thanks for your work. Cheers

  4. Outern says:

    Great job, love the map. Is it possible to make some of the forrest areas to plots? I really wanted to start with medium difficulty, buy one of the wooden areas and start by logging and then buy fields around the forrest. The problem now is that i can buy everything beside the fields for very little. Feels a bit like cheating 🙂 Or is there a limit to how many fields there can be in the map?

  5. jan vanwinkel says:

    The cows walk in circles in the barn, trees are in the way of the field to take off and there is a serious amount of feeding to be done in the stables opposite other stables. With the biggest trailer you have to go 10 times for only the TMR, not to mention the hay and straw

  6. Outern says:

    Is it possible to add a sawmill to the map? Thanks 🙂

  7. ohlssrog says:

    on CityGross and Ica i cannot sell products, ihave to addin sellpoints to get this to work, and please to next update add a sawmill 🙂

  8. Mac says:

    next week?

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