UMRV Multifruit Edit v1.1 FS22

FS22 Maps

UMRV Multifruit Edit v1.1 FS22


This is not a mod!!! Unzip and replace each files and folders in the original mod folder.

V1.1.0.0
DISCLAIMER – When Edgewater Sask will launch, will most likely have another update.
NO NEW SAVEGAME REQUIRED
Increased selling prices for adult angus, adult pigs and trained horses; horses now are worth raising – 500 a foal to 50000 a healthy trained adult horse (60 months)
Added soybean straw to peas and beans (now it is called legume straw)
Added new fertilizer – compost, that works and acts like manure, obtained in a composter (added to building store) by mixing slurry with straw, legume straw, corn stalks or woodchips
Added CCM raw and fermented; CCM RAW is obtained at grain mill from fresh corn (not dried) and CCM Fermented is obtained by fermenting it in the Fermenting Silo on the map or the placeable. CCM Fermented works like pig food, covering all the feed needs of the pigs.
Added romanian translation (Jinkou89) and czech translation (Beda CZ);
Fixed missing l10n lines;
Fixed navigation mesh on goat husbandry placeable (the path was given wrong, and animals wouldn’t appear visually)
Fixed flax harvest giving normal straw instead of flax fiber; now should work properly;
Other visual and error fixes.

Feel free to report any other errors and improvements that can be made. If I know how to do it, it will be my pleasure.
If you want your language in this map, comment if you want to translate.

Please follow the tutorial made by Enowler how to add multi fruit on a map. The process is the same for Upper Mississipi River Valley.

Also for the carrot and onion harvest I added some mods as requirements that should automatically download from mod hub. Also you can check my Fortscritt Multifruit edit for a smaller machine.

Tutorial for multifruit:

All credits go to the map maker DJ Modding and his team and Farmer Andy for animals.

Added extra crops: rye, millet, beans, peas (WIP, the foliage is the same as beans for now, will put in the next update another foliage), linseed (with flax fiber as straw), hops, poppy seeds, carrot and onion but REMOVED olives and oilseed radish;
I removed everything at Century Farm, excepting pigs and cows pens (fence can be removed in building mode), to be able to build your own farm as you want (left the pens, because there can’t be made placeables);
Changed the foliage and growth for alfalfa and clover, because they were not regrowing;
Added the new crops and straws to all the silos and productions, also most of them have contracts;
Added new products on the existent factories, accommodating the new crops
Added the animals from HOF Bergmann by Farmer Andy, including cats (cats eat mineral feed; they reproduce and can be sold);
Added cat zone (doesn’t have a visual limit, you might try several times untill you can place it right way, but I am sorry, but I don’t know how to edit it; I didn’t ported the food and transport from HOF B.) ;
Added calf igloos placeable in building mode (calves need straw and milk; the igloos are 2 different placeables: one with all the fences, the second to add in the empty spaces where the fences are; level the ground first);
Added a goat husbandry from HOF B. to get goat milk (!!! – removed fences, pasture pretty large give them some space; add inside only goats because the pallets spawn oddly one piece of wool o a pallet; for sheep use another pen/pasture);
Added my industrial greenhouse with new plants (I modified the existing one from my mods, to not get in conflict with the new crops on the map, mostly on pallets and prices);
Added a huge Corn Dryer and Grain Silo in the building mode;
Added a hayloft that accepts even bales (but gives bulk back) and an fermenting silo in the building mode
Added a root crop storage that works with carrots and onions;
Added OmaTana’s growth calendar for those who want to play without seasons (just base game crops grow faster; I don’t know how to add for the new crops the nonseasonal growth to work properly; if you know, please add and contact me for an update);
Added custom traffic with custom vehicles

More details in the modDesc.xml

Credits:
Jinkou89 DJModding







What is Farming Simulator 25 / 22 mods use for

Farming Simulator 25 / 22 game supports mods for PC, Xbox, or PS5. FS25 / FS22 Mod is an extension file for the Farming Simulator game. Everyone can create Farming Simulator 25 mod file and share it with our community. So, why do you need Farming Simulator 25 / 22 mods? for example, you have bored with the basic game version or want to try new vehicles such as tractors or combines which the game doesn't have. So Farming Simulator 25 / 22 developers decided to support mods that let players create their own FS25 / F522 maps, Trucks, Vehicles, and any item in game. So you can download Farming Simulator 25 / 22 Mods to upgrade the game and create your own game version. Here you will find the Best FS25 mods and Top FS22 mods for PC, Mac, Xbox, or PS5. Don't wait and choose LS25 / LS22 mods category, download any mod for Farming Simulator 2025 you want and install the mod in FS 25. And the most important - Farming Simulator 25 mods is totally free and available to download all of them. Our Farming Simulator 25 Community goal is to create one of the biggest FS25 / FS22 mods databases


More FS22 Maps mods

5 Responses

  1. hüseyin says:

    merhaba UMRV Multifruit Edit v1.1 FS22 haritayı kurduktan sonra diğer fabrika modları çalışmıyor

  2. hüseyin says:

    hello the map is very nice thanks but when I install UMRV Multifruit Edit other factory mods do not work

  3. clas sjöstrand says:

    Very nice map question though ther are animals walking in the fields is that intensional I mean here we talking real FREE range animals.lol.

  4. Abdullah says:

    Hey BRO, as you know that edgewater sask has been released so I will be waiting for its multifruit version very eagerly.
    And if you don’t know the multifruit limit have heen increased so you can add much more fruits to a map
    (PLZ ADD THE MAX AMOUNT OF MULTIFRUITS IN UMRV AND EDGEWATER SASK PLZ PLZ PLZ )

  5. richard says:

    any chance of adding peanuts to map

Leave a Reply

Do you need help or to say thanks for mod author? Just leave a comment bellow!