Ferme-Beyleron V1.5 FS22

Ferme-Beyleron V1.5 FS22

Version 1.5
Sugar beet pulp installed as additional production in the lime factory.
Bugfix of the lime production.

Version 1.4
Exclusive and only at the Ferme-Beyleron – wine and soy milk production!
Wine production was installed as additional production in the raisin/grape factory.
Soy milk production was installed as an additional production in the cheese dairy/butter factory.
Wine and soy milk were added as a new FillType.
Pizzeria now also accepts wine and soy milk.
The restaurant now also accepts wine and soy milk.
Fast food restaurant now also accepts wine and soy milk.
Farm-Shop now also accepts wine and soy milk.

Ferme-Beyleron v1.0 / Multi-Silo / Vineyard etc.

Changelog of Ferme-Beyleron v1.0 (The map was tested extensively in the SP and on the Dedi and the log is error-free – except GIANTS bugs)
Here now from me a rebuild of the Haut-Beyleron incl. numerous extensions.
And here now some data, what was changed or rebuilt.

Extended farm with large cowshed incl. automatic feeder and manure heap superstructure, large pigsty, large sheep pen, large chicken coop, large horse stable, three large greenhouses incl. additional tanks, large mule silo NL16-22-16000 Multifrucht, large truck scale, large fuel tank, large driving silo, workshop, two shelters with back wall, large hall, shelter with solar roof, bulk material hall, Kärcher.
Vineyard at the abandoned winery incl. finished grape vines and purchased plot.
Tailor’s shop as additional production building directly next to the spinning mill.
Sugar factory as an additional production building.
Oil mill as an additional production building.
Muesli factory as additional production building.
Restaurant as an additional sales point for harvest and production goods at the nearby lake.
Pizzeria as an additional sales point for harvest and production goods at the nearby lake.
Fast food restaurants as an additional point of sale for crops and produce.
Farm silo converted to multi-fruit incl. bale trigger.
Small plow.
Ball trigger for the three storage bunkers of the feeding robot (cow shed).
And anything else I forgot to mention

Explanation of the two multi-fruit silos:

Practically everything can be stored here that can also be loaded by the trailer and in detail would be the following:

Wheat, barley, oats, rape, millet, sunflowers, soybeans, maize, potatoes, sugar beet, sugar beet pulp, sugar cane, olives, grapes, mixed feed, fodder, mineral feed, chaff, wood chips, silage, poplars, grass, hay, straw, manure, pig feed, seed, fertiliser, lime, road salt, snow, stones.

Both multi-fruit silos have a bale trigger for silage, hay, grass, and straw.
And now I wish you as much fun and joy on the new Ferme-Beyleron as I have.

GIANTS / Pandahma

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10 Responses

  1. ioneepj says:

    is it fresh start-i mean new save needed after each update?

  2. Claudio says:

    Hi and first thanks a lot for the great job you’re doing with this beautiful map!
    I’m actually playing the version 1.4
    Do I need a fresh save to use the new features of the map or it’s possible to keep the actual save?
    Thanks again.

  3. john says:

    oui mais vous la faite ou votre sauvegarde car moi je vois pas ou? bien a vous

  4. RF & MM says:

    Pandahma, once again, awesome work on the map, keep the good and enjoying updates.

    I just would love to have a vine yard more straight, even with your pack to work on olive yard and vine yard, is hard the fertilizer spreader for example is always bumping in stuff, the tractors get stuck on the below right corner of the vine yard, because of the ground and rocks(near the train bridge).

    Hoping to see some changes on that, loving the save/map.

    NOTE.: for everyone asking, i havent started a new save, with this update, it wasnt needed.

    Big hug from Portugal.

    • David says:

      how can you use your saved games? i cant use mine when there is a new update for this map. can you guide me? really appreciate that. Thanks pal.

      • RF & MM says:

        Hey David.

        In version 1.4, i’ve made the changes as Pandahma explained in a adobe file inside.
        In version 1.5 i’ve just download it and do the same, it has a adobe file explaining how and what to do in your own saves.

        Hope it helps.

        Best Regards

  5. Manuel Andujar Lopez says:

    Me lo descargo y lo añado a mods y no aparece en el juego porque cuando abro la carpeta del mapa me da error

  6. RF & MM says:

    Hey Pandahma once again.

    I would love to ask you if was possible to do some improvements in vineyard as i requested before, and if you could do a AutoDrive route network, or a CoursePlay route network, it would be awesome as i cant manage all the work in such a awesome save and map, too much stuff to do. 😉

    Best regards and a big hug from Portugal.

  7. Darkspear says:

    would love a version where you dont own every factory on the map. where you have to buy access first. otherwise, this map is awesome, keep up the good work.

  8. john says:

    super on c’est rien faire dans cette ferme l’ensilage fait a 100/100 pas possible de donner a manger aux vaches. facile de mettre des mods mais avent de les publier s assurée que tout fonctionne ? un mod de merde comme chaque année

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