FlatCountryTyroleanX16 v2.0 FS22

FlatCountryTyroleanX16 v2.0 FS22


FlachLandTirolerX16 is a 16x Map.

Version 2
Fertilizer view fixed
Fixed harvest mission

There are 61 fields and 7 outlets.
There is space for 2 farms, which you
yourself can design.
Next to one of the 2 farms is an open space for the BGA.
In addition, there are 8 meadows, but you can also
make a forest or whatever out of it.
These areas as well as the yards are cheaper than the fields,
that is, you can create with placeable objects
his own map.
So no one can say I do not like,
because you have built it yourself.
I thank Frieder for the help
and his made Autodrive courses for this map.
For questions about the map or vehicles
come to my Taemspeak. I or Frieder are
evenings from 19-20uhr there.
TS address 213.202.206.188:10220

MfG
Your Walter

Credits:
demetzwalter


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7 Responses

  1. Trevor Smith says:

    Still no answers, Where can I find the Autodrive and this teamspeak is a waste of time, why not use Discord like everyone else ???

  2. Ronny Dyring says:

    Same question. You say there are autodrive routes. and they show up on the pictures. But where?

  3. Trevor Smith says:

    I now get stuck at 85% loading so can’t even sort the now available AutoDrive 🙁

  4. alain0306 says:

    Hello. There is no vehicle sales trigger point.

  5. Trevor Smith says:

    Thanks so much for AD for this map, it’s quite excellent. The problem i’m having is the amount of fields offering contracts are extremely low, out of 61 fields only 10 to 15 are only offering them. I came across a way to let more fields to offer them but for some reason it doesn’t work on your map (Adding more contract fields to maps – Farming Simulator 22) . Any help would be great, it’s just the fields are expensive and a few more contract offers would help. Thanks

  6. Jacques says:

    Hi, great map. However, please work on the filetype, especially after harvest. When I load my harvest in a trailer it appears grey, i.e. I do not see the actual material loaded on the trailer.

  7. Abstergo says:

    Der Trigger an der Mühle funktioniert nicht. Da kann man nix abladen/verkaufen, was besonders ärgerlich ist, wenn man für eine Mission dort was verkaufen soll

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