Mud System Physics V1.1.4.0 FS25






Mud System Physics V1.1.4.0 FS25
Mud System Physics is an advanced physics mod for Farming Simulator 25 that completely rethinks how equipment interacts with the soil during rainy weather.
What does the mod do?
The mod adds a dynamic dirt system that affects:
– Wheel behavior
– Surface grip
– Visual effects
– Vehicle cross-country ability
– Condition of fields and soil
Every trip in the rain or on a damp field is a risk of getting stuck, and not just a pretty picture…
Key features
“Real” mud physics
Dirt is calculated from humidity in real time!
Wheels can:
– slip
– Lose grip
– Get stuck in the mud
The heavier the equipment, the higher the risk of getting stuck
Interaction with fields
Mud behaves differently on different types of field soil, for example, plowed fields are the most viscous!
Possibility of removing vegetation in deep mud (optional)
Flexible settings!
The mod is fully customizable through the game menu:
– turn on/off the mud system
– strength of the viscosity effect
– influence of rain
– visual effects
– removal of vegetation
– And much more. (there are more than 20 different knobs and switches)
All parameters can be changed on the fly, without restarting the game.
Have a nice game!
I prohibit using the mod code without my permission. As well as distribution to other sites, not via the author’s link! All rights reserved!
V1.1.4.0
– Now the dirt will be painted in the color of the sprayType of the field, that is, if you have lime on the field, the dirt on the equipment will be whitish in color. (the same works for manure and fertilizer. Can be turned off in the settings in the mud settings block in the fields)
– Also now snow can stick to the wheels (pseudo convention) if there is snow and the temperature is above minus 7, then the snow will stick creating a mesh of dirt with snow. (if it is already minus 8, there will be no mesh itself, only the color of the tire as in the standard)
BMProd
