Slurry Pipe System v1.0.0.2 FS25


Slurry Pipe System v1.0.0.2 FS25
A realistic slurry pipeline system for Farming Simulator 25.
V1.0.0.2
Ramps have been added to the slurry storage tanks to allow for agitation.
Adjust the agitation speed to slightly increase the stirring rate.
Fixed an issue where the pipes weren’t allowing slurry to pass through.
Keep your slurry clean and pumpable.
Your slurry storage now tracks two separate things, which are addressed in two different ways. The “slurry thickness” number displayed on the screen is the combined value of both.
Replaces vanilla drive-in slurry filling with a realistic physical pipe and pump system. Connect fill arms or pipes to a slurry source, run a PTO-driven pump, build pressure, and control the flow before anything moves.
Controls:
– Pump On/Off: starts the pump. Required before any pumped flow.
– Pipe Valve: opens the pipe circuit for filling or discharging.
– Spreader Valve: opens the spreader discharge.
– Direction: switches between fill and discharge.
Features:
– Open-pit fill arms with slurry surface detection
– Rubber boot port docking
– Multi-segment pipe chains and direct pipe couplings
– Tanker-to-tanker transfer and nurse tank operation
– Conduit (PTO) pump trailer for chain-to-chain transfer
– Pressure model: vacuum, high-volume-pump and open-top vessel types
– Slurry physics: it thickens, crusts and can block spreaders; mix or add water to keep it flowing
– Dribble bars and band spreaders with per-outlet blockage and a spreader HUD
– Fertiliser / herbicide sprayer support
– Water intake from map lakes and ponds
– Optional PTO shear bolt
– Coloured pipes, saved per game
– Works with LIQUIDMANURE and DIGESTATE
– Compatible with Manual Attach
– Multiplayer compatible
Crust (Mixing Task)
Slurry stored in a tank thickens and crusts over time. A completely neglected tank will crust over for approximately one in-game year without mixing (this depends on the length of your game day). Crust is the cause of blockages in your spreader/drip bar when you start spreading, as the tanker truck carries these clumps out of the tank.
To clean it, move the storage area: Attach a PTO-driven mixer, start the engine, engage the PTO, and lower the mixer so that the tip is below the slurry surface and inside the storage area. As it is submerged and rotating, the crust will steadily sink back towards 0%. Operating two mixers simultaneously will slurry the contents twice as fast. As soon as you stop mixing, a crust will begin to form again – so mix just before loading.
Dry Matter (Addition of Water)
The dry matter content indicates how concentrated the slurry is. Mixing does not lower this value – stirring only resuspends solids, it does not remove them. Dry matter behaves as follows:
It rises when you pump out the slurry (the liquid comes out first, and the solids remain).
It decreases when you add water or when fresh slurry/manure from your animals flows in.
When a storage tank is havily depleted and the dry matter level rises near its stagnation point, the slurry becomes virtually unpumpable and cannot be remedied by any amount of mixing – you must add water to dilute it again.
The simple routine
Stir before loading to reduce the crust to 0% – this prevents your spreader from clogging.
If the “slurry thickness” indicator is still high after mixing, the remaining value is dry matter. Add water to dilute it.
Do not leave a load unmixed for extended periods, otherwise you will remove the crust from the bottom up each time.
In short: Mixing creates crust, water removes dry matter. Keep both under control and the slurry will remain clean and flowing.
The FS25 Slurry Pipe System (SPS) replaces the simplified vanilla mechanics of the game simply drive up to a trigger and fill with a fully interactive pipeline system.
Physically connect filling arms or pipes, operate a PTO-driven pump, build up pressure, control the flow direction, and watch the slurry actually being transported through a connected pipeline system.
The slurry itself behaves realistically: it becomes more viscous over time, forms crusts if not regularly stirred, and can clog pipes or distributors if neglected.
Features
Pipelines & Slurry Transfer
Pivoting filling arms that extend from the slurry tanker using a joystick and are inserted into open slurry pits, rubber sleeves, or other vehicles.
Multi-segment pipeline chains that are laid on foot between two couplings and automatically lock once both ends are correctly connected.
Direct Bézier pipes provide a quick connection between two closely spaced couplings – ideal for pumping between vehicles and buildings.
Line pumping station (PTO slurry pump) that connects two pipeline chains and functions as a passive pumping station.
Animated couplings and valves – clamping levers close automatically when connected, and valves can be visibly opened and closed.
Individually colorable pipelines. The selected color of each pipe segment is saved in the game.
Supports multiple fill types. Both liquid manure and digestate (digestate) are automatically detected and transferred.
Pumps & Pressure System
Various pump types:
Vacuum pumps with stored overpressure and underpressure, including pressure gauges.
High-performance positive displacement pumps (HVP).
Line pumping stations.
Open containers such as storage tanks or nurse tanks.
Realistic Pressure Simulation:
Vacuum tankers build up pressure, store it, and then release it over time.
The existing pressure determines the delivery rate and application rate – it’s not a simple on/off system.
Optional PTO Shear Bolt:
Wear under load.
Can break under overload.
Must be repaired manually directly on the vehicle.
Slurry behaves like real slurry.
Dry matter content affects the viscosity of the slurry.
The higher the solids content, the more viscous it becomes.
Unstirred storage areas develop a floating layer over the course of the seasons.
Crusted or lumpy slurry can clog pumps, macerators, or spreaders.
Regular stirring eliminates the risk of clogging.
Adding water thins viscous slurry.
Universal Agitator System:
Works with any registered vehicle, regardless of specific vehicle configuration.
Water intake directly from lakes or ponds, provided the map offers SPS water bodies.
Application Technology
Trailing Hoses & Belt Distributors
Blockages are simulated individually for each outlet.
Realistic macerator for the distributor.
Dedicated HUD for application technology and blockages.
Crop Protection Sprayers
Liquid fertilizers and herbicides can be filled via the same coupling and piping system.
Operation is via a central pump control.
Pressure simulation is intentionally not used for crop protection sprayers – the delivery rate operates at a constant flow rate.
Support for Custom Mods
The recommended and fully multiplayer-compatible method is to integrate SPS directly into your own mod.
Important:
The Slurry Pipe System files must not be modified or extended. Adding your own files within the SPS mod will result in multiplayer incompatibilities.
Oscar Mods
