Suedharz Map v1.2 FS22

Suedharz Map v1.2 FS22


Welcome to the Southern Harz Nature Park and the green Southern Harz karst landscape, which is unique in Europe, in northern Thuringia!

Changelog (1.2.0.0) :
Release Modhub

The map extends from the outskirts of Nordhausen in the west to the border of Saxony-Anhalt in the east, approx. 10x4km area!

Contents:
– 4x map
– Map is based on real landscape in the southern Harz (no fantasy map)
– 20000 fellable trees
– 92 fields (total 255 buyable areas)
– 6 villages
– Pedestrians in places
– Autodrive courses already integrated
– AI cars can now freely decide where to go, to all locations and obey the speed limits
– snow roofs
– more ground angle
– Collectibles old coins (partly difficult to find)
– moving fish/ducks/planes/migratory birds/…
– Church tower bells always ring on the hour (number of bells to match the time)
– additional sounds
– Ball warehouse northeast of Herrmannsacker
– Seeds and fertilizer can still be replenished from the upper courtyard
– Lumber Mill produces Log Boards needed for Pallet Manufacturing
– Bakery can also produce buns
– Productions values ​​rebalanced
– Harvest amounts and prices adjusted
– there are 2 outlets
– Productions: greenhouses, dairy, grape processing, sawmill 2x, pallet manufacturing, mill, bakery, BGA
– and much much more…

A notice:
At the start you can press “no” when asked about autodrive courses, since courses have already been run in

Credits:
Sheldon


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4 Responses

  1. Antonio Malizani says:

    MAKE THIS MAP PLAYABLE ON CONSOLES BY REMOVING THE AUTODRIVE COURSES!!!!!!!!!!!!!!!!!!

  2. Rob says:

    Love the map, but had an issue with the edges of the fields; couldn’t harvest or buy. They also weren’t hoghlighted when looking at owned land . I’ve also never used the Autodrive courses. Is that part of it?

  3. vin says:

    great map can we get rid of the migratory birds too noisy

  4. Vix Vix says:

    Hello, will this map expand beyond the playable zone? I mean, some crops are missing, which is big shame, and so there is a lot of place for more (and NW corner looks like WIP).

    Migratory birds are spawnin way too often – and they are quite loud. o.O

    I also want note that hardest starts still have equipment, farmhouse and animals sheds in ownership. Would be nice if hard start was really hard. XD

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